Introduced on November 17 2000,
Devil May Cry was created and designed by Hideki Kamiya and produced by Resident Evil creator, Shinji Mikami. Devil May Cry actually originated through the development of Resident Evil 4. The developers were not happy with the finished product, and decided to turn it into a stand alone title, which was a great idea.
Legend has it that 2000 years ago, in the depths of hell, a demon swordsman, awoke to justice and rebelled against the devil, waging a one-man war in support of the human world. 2000 years later, Dante, a private investigator of the supernatural, realises that the devil is rallying to rise again against mankind. How does Dante fit into this gothic puzzle? Deep within Dante's blood lies the power of ancient demons and as his power builds he transforms into a demon state where he can inflict unearthly powers on the wretched souls he encounters.
Devil May Cry hails a new genre for video games, that of ‘Gothic Action'. Set against a highly realised backdrop of stylised Gothic architecture, heavily influenced by the work of Spanish architect Antonio Gaudi, this fantastic universe is filled with legions of demonic creatures that the game's main protagonist must defeat.
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